Build posted: Gimel 9-August-2011 10:48

Nothing new to see, but something new to hear!  Have added some basic placeholder audio, just to get an event manager in place for it.  I haven’t yet hooked up music properly to it, but I figure I can do that once I actually have some music to put in.  In the meantime, I’m stealing the dungeon music from another project I’ve worked on (Unagi).  It totally doesn’t fit the style of Tako, but that’s okay!

It looks like the pipeline for getting music into the game is going to look something like this:

  1. Create music in Musagi.
  2. Export music as .wav.
  3. Convert music to .ogg using Audacity (this isn’t necessarily the best way to convert, it’s just a tool I’m familiar with!).

I guess that’s not too bad.  Would be nice if Musagi could export as .ogg directly, though!

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