Build: Gimel 14-September-2011 10:45

Have finished changing things over to the slightly-refactored aui, and also added in auto-scaling functionality, so as the window resizes, the game scales up or down properly.  This means that it will no longer be possible to have a UI that overflows the window (unless your window is smaller than 320×240, of course).  You can still decide whether you prefer a larger or smaller scale, and Tako will try its best to accommodate.

There are a couple more things I want to refactor before I can really get cracking again on development, but they’re not major things.  Specifically, I want to add getLeft/Top/Right/Bottom() methods to Widget, and possibly add in some static factory/builder methods for creating widgets.  I’m not so sure about that last one, though.  Will have to give it a shot and see how the code ends up looking!

Oh, and three weeks until Dark Souls!  😀

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